I get the craving to have as many scenarios and stories crammed in the game as possible. Add in scenarios for those later via DLC. Leave the side stories as just being units and pilots. If we get another UC G Gen game, I’d rather Tom Create do it Cross Rays style: Focus on a handful of the main stories and do them justice with 9-13 missions each. Genesis cut out A LOT of pivotal moments in MSG and Zeta. The main stories had a maximum of six missions, while the minor stories had as few as two missions. The reason I say this is because Genesis didn’t do a good job covering any of the scenarios. I’ll take a straight port, but I’d prefer Tom Create just make a brand new game. Originally posted by Heero Yuy:I’m honestly not in favor of Genesis being remastered.
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